I'm rather pleased I chose to try and complete the whole thing. It was an eyeopener for me, and I definitely something about game music production. It sounds like Abe had a pretty tough time due to the limitations of what he had to work with, but it certainly didn't prevent him and his partner creating some brilliant and memorable music.
From a couple of other interviews I've read, it seems like the tribulations Abe and Tanaka had to face were happening across the industry due to the lack of support for MIDI production. For another view on game music production for old Nintendo systems, have a look at this interview with Keiji Yamagishi.
From a couple of other interviews I've read, it seems like the tribulations Abe and Tanaka had to face were happening across the industry due to the lack of support for MIDI production. For another view on game music production for old Nintendo systems, have a look at this interview with Keiji Yamagishi.